This talk discusses how to strike a good balance between making the user an active co-constructor of system functionality versus making a too strong, interpretative design that do...
Touch is the most intimate and inherently private human sense and provides the potential for discrete, low social weight human computer interaction. This paper presents initial re...
Aaron Toney, Lucy E. Dunne, Bruce H. Thomas, Susan...
Location-based ubiquitous computing systems are entering mainstream society and becoming familiar parts of everyday life. However, the settings in which they are deployed are alre...
Although current online chat environments provide new opportunities for communication, they are quite constrained in their ability to convey many important pieces of social inform...
Current systems for real-time distributed CSCW are largely rooted in traditional GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions ...