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ALIFE
2010
15 years 5 months ago
Modeling Social Learning of Language and Skills
We present a model of social learning of both language and skills, while assuming—insofar as possible—strict autonomy, virtual embodiment, and situatedness. This model is built...
Paul Vogt, Evert Haasdijk
CHI
2009
ACM
16 years 7 months ago
Species-appropriate computer mediated interaction
Given the importance of our non-human companions, do we not want to extend social media to our nonhuman co-species? If "human computer interfaces" should be designed for...
Robert E. McGrath
GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
16 years 22 days ago
Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
HICSS
2002
IEEE
68views Biometrics» more  HICSS 2002»
15 years 11 months ago
Framing Virtual Interactivity between Government and Citizens: A Study of Feedback Systems in the Chicago Police Department
This paper considers the current efforts to describe the effect of Internet-based technology on interactivity between citizens and public organizations to be incomplete and poorly...
Shelley Fulla, Eric W. Welch
CHI
2004
ACM
16 years 7 months ago
All together now: visualizing local and remote actors of localized activity
We present All Together Now (ATN), a tool for visualizing localized activities involving both local and remote actors. ATN presents each user with a webpage containing a common vi...
Scott Lederer, Jeffrey Heer