: Massively Multiplayer Online Games (MMOGs) gradually become one of the most popular internet applications. Traditional client-server architecture is widely used in MMOGs’ deplo...
Abstract— Wireless sensor networks consist of small, inexpensive devices which interact with the environment, communicate with each other, and perform distributed computations in...
Manish Kushwaha, Isaac Amundson, Xenofon D. Koutso...
Contrary to current wireless network systems, ubiquitous network environment has quite dynamic and diversified devices which aim at best meeting the requirements of specific group ...
Hyo-Sung Kang, Jong-Mu Choi, Jai-Hoon Kim, Young-B...
This paper exploits a previously developed analytical modeling framework to compare several variations of the basic flooding search strategy in unstructured decentralized peer-to...
Research domains such as active networks, ad-hoc networks, ubiquitous computing, pervasive computing, grid computing, and sensor networks, clearly show that computer networks will...
Sam Michiels, Lieven Desmet, Wouter Joosen, Pierre...