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AI
2006
Springer
15 years 10 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
ICALP
2010
Springer
15 years 8 months ago
How Efficient Can Gossip Be? (On the Cost of Resilient Information Exchange)
Gossip protocols, also known as epidemic dissemination schemes, are becoming increasingly popular in distributed systems. Yet, it has remained a partially open question to determin...
Dan Alistarh, Seth Gilbert, Rachid Guerraoui, Mort...
ICIP
2005
IEEE
16 years 8 months ago
Fuzzy image segmentation of generic shaped clusters
Abstract The segmentation performance of any clustering algorithm is very sensitive to the features in an image, which ultimately restricts their generalization capability. This li...
Mohammed Ameer Ali, Gour C. Karmakar, Laurence S. ...
WWW
2004
ACM
16 years 7 months ago
A hierarchical monothetic document clustering algorithm for summarization and browsing search results
Organizing Web search results into a hierarchy of topics and subtopics facilitates browsing the collection and locating results of interest. In this paper, we propose a new hierar...
Krishna Kummamuru, Rohit Lotlikar, Shourya Roy, Ka...
CIDM
2007
IEEE
16 years 1 months ago
Scalable Clustering for Large High-Dimensional Data Based on Data Summarization
Clustering large data sets with high dimensionality is a challenging data-mining task. This paper presents a framework to perform such a task efficiently. It is based on the notio...
Ying Lai, Ratko Orlandic, Wai Gen Yee, Sachin Kulk...