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EGH
2004
Springer
15 years 10 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
INFOCOM
2008
IEEE
16 years 1 months ago
Reducing Maximum Stretch in Compact Routing
—It is important in communication networks to use routes that are as short as possible (i.e have low stretch) while keeping routing tables small. Recent advances in compact routi...
Mihaela Enachescu, Mei Wang, Ashish Goel
VLDB
1994
ACM
118views Database» more  VLDB 1994»
15 years 10 months ago
Query Optimization by Predicate Move-Around
A new type of optimization, called predicate move-around, ia introduced. It is shown how this optimization `considerably improvea the efficiency of evaluating SQL queries that hav...
Alon Y. Levy, Inderpal Singh Mumick, Yehoshua Sagi...
CVPR
2006
IEEE
16 years 8 months ago
Animals on the Web
We demonstrate a method for identifying images containing categories of animals. The images we classify depict animals in a wide range of aspects, configurations and appearances. ...
Tamara L. Berg, David A. Forsyth
ECCV
2008
Springer
16 years 8 months ago
Relevant Feature Selection for Human Pose Estimation and Localization in Cluttered Images
Abstract. We address the problem of estimating human body pose from a single image with cluttered background. We train multiple local linear regressors for estimating the 3D pose f...
Ryuzo Okada, Stefano Soatto