In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
We present a wide-baseline image matching approach
based on line segments. Line segments are clustered into
local groups according to spatial proximity. Each group is
treated as...
Hardware compilation techniques which use highlevel programming languages to describe and synthesize hardware are gaining popularity. They are especially useful for reconfigurable...
A set A of vertices of a graph G is called d-scattered in G if no two d-neighborhoods of (distinct) vertices of A intersect. In other words, A is d-scattered if no two distinct ver...
Despite the tremendous growth in the cellular data network usage due to the popularity of smartphones, so far there is rather limited understanding of the network infrastructure o...