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ACMACE
2006
ACM
16 years 19 days ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
ASSETS
2006
ACM
16 years 19 days ago
Non-speech input and speech recognition for real-time control of computer games
This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
IWCMC
2006
ACM
16 years 19 days ago
Low complexity virtual antenna arrays using cooperative relay selection
We study the diversity-multiplexing tradeoff in cooperative diversity systems involving multiple relays. We focus on low complexity architectures that do not require simultaneous...
Aggelos Bletsas, Ashish Khisti, Moe Z. Win
ESCIENCE
2005
IEEE
16 years 8 days ago
Grid-Enabling an Existing Instrument-Based National Service
Recent work by the ‘CombeChem’ project together with the UK National Crystallography Service (NCS) has integrated the NCS into an e-Science environment. The existing high-thro...
Jeremy G. Frey, Sam Peppe, Mike Surridge, Ken Meac...
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HAPTICS
2005
IEEE
16 years 8 days ago
Motor Skill Training Assistance Using Haptic Attributes
In this paper we describe our efforts to develop a new strategy for providing assistance using haptics in a virtual environment when training for a motor skill. Using a record and...
Govindarajan Srimathveeravalli, Thenkurussi Kesava...