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NORDICHI
2006
ACM
16 years 18 days ago
Active surfaces: a novel concept for end-user composition
This paper describes the design process of a modular system for supporting physical and cognitive rehabilitation in the swimming pool. In such an environment, the therapist is cal...
Erik Grönvall, Patrizia Marti, Alessandro Pol...
153
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VRST
2005
ACM
16 years 5 days ago
AMMP-Vis: a collaborative virtual environment for molecular modeling
Molecular modeling is an important research area, helping scientists develop new drugs against diseases such as AIDS and cancer. Prior studies have demonstrated that immersive vir...
Jeffrey W. Chastine, Jeremy C. Brooks, Ying Zhu, G...
ACMACE
2004
ACM
16 years 2 days ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
ACMACE
2007
ACM
15 years 10 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
KDD
2010
ACM
323views Data Mining» more  KDD 2010»
15 years 8 months ago
TIARA: a visual exploratory text analytic system
In this paper, we present a novel exploratory visual analytic system called TIARA (Text Insight via Automated Responsive Analytics), which combines text analytics and interactive ...
Furu Wei, Shixia Liu, Yangqiu Song, Shimei Pan, Mi...