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FLAIRS
2010
15 years 8 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
AVI
2008
15 years 8 months ago
A haptic rendering engine of web pages for blind users
To overcome the shortcomings posed by audio rendering of web pages for blind users, this paper implements an interaction technique where web pages are parsed so as to automaticall...
Nikolaos Kaklanis, Juan Manuel González-Cal...
APVIS
2010
15 years 8 months ago
Volume exploration using ellipsoidal Gaussian transfer functions
This paper presents an interactive transfer function design tool based on ellipsoidal Gaussian transfer functions (ETFs). Our approach explores volumetric features in the statisti...
Yunhai Wang, Wei Chen, Guihua Shan, Tingxin Dong, ...
CE
2007
99views more  CE 2007»
15 years 6 months ago
Self-organising navigational support in lifelong learning: How predecessors can lead the way
Increased flexibility and modularisation in higher education complicates the process of learners finding their way through the offerings of higher education institutions. In lifel...
José Janssen, Colin Tattersall, Wim Waterin...
HCI
2009
15 years 4 months ago
An Information Visualization Approach to Hospital Shifts Scheduling
Abstract. Scheduling staff shift work in a hospital ward is a well-known problem in the operation research field but, as such, it is very often studied from the algorithmic point o...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...