Sciweavers

4009 search results - page 565 / 802
» Clustering on Complex Graphs
Sort
View
FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
SOFTVIS
2010
ACM
15 years 6 months ago
Embedding spatial software visualization in the IDE: an exploratory study
Software visualization can be of great use for understanding and exploring a software system in an intuitive manner. Spatial representation of software is a promising approach of ...
Adrian Kuhn, David Erni, Oscar Nierstrasz
IJCV
2007
208views more  IJCV 2007»
15 years 6 months ago
Binet-Cauchy Kernels on Dynamical Systems and its Application to the Analysis of Dynamic Scenes
We derive a family of kernels on dynamical systems by applying the Binet-Cauchy theorem to trajectories of states. Our derivation provides a unifying framework for all kernels on d...
S. V. N. Vishwanathan, Alexander J. Smola, Ren&eac...
CN
2004
114views more  CN 2004»
15 years 6 months ago
Representing the Internet as a succinct forest
Effective placement of resources used to support distributed services in the Internet depends on an accurate representation of Internet topology and routing. Representations of au...
Jim Gast, Paul Barford
IPL
1998
119views more  IPL 1998»
15 years 6 months ago
A 2.5-Factor Approximation Algorithm for the k-MST Problem
The k-MST problem requires finding that subset of at least k vertices of a given graph whose Minimum Spanning Tree has least weight amongst all subsets of at least k vertices. Th...
Sunil Arya, H. Ramesh