We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Initial results of an experiment devised to combine Bond-Graph modeling and simulation with genetic programming for automated design of a simple mechatronic system are reported in...
In this paper we provide theoretical and numerical analysis of a geometric activity flow network model which is aimed at explaining mathematically the scale-free functional graph s...
Kernel methods have been shown to be very effective for applications requiring the modeling of structured objects. However kernels for structures usually are too computational dem...
Fabio Aiolli, Giovanni Da San Martino, Alessandro ...
Dense subgraphs of sparse graphs (communities), which appear in most real-world complex networks, play an important role in many contexts. Computing them however is generally expe...