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TOG
2002
123views more  TOG 2002»
15 years 6 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
ICRA
2010
IEEE
245views Robotics» more  ICRA 2010»
15 years 5 months ago
2000 fps real-time vision system with high-frame-rate video recording
—This paper introduces a high-speed vision system called IDP Express, which can execute real-time image processing and high frame rate video recording simultaneously. In IDP Expr...
Idaku Ishii, Tetsuro Tatebe, Qingyi Gu, Yuta Moriu...
MICCAI
2010
Springer
15 years 5 months ago
Model-Based Multi-view Fusion of Cinematic Flow and Optical Imaging
Bioluminescence imaging (BLI) offers the possibility to study and image biology at molecular scale in small animals with applications in oncology or gene expression studies. Here ...
Mickael Savinaud, Martin de La Gorce, Serge Maitre...
CVPR
2011
IEEE
15 years 2 months ago
Monocular 3D Scene Understanding with Explicit Occlusion Reasoning
Scene understanding from a monocular, moving camera is a challenging problem with a number of applications including robotics and automotive safety. While recent systems have show...
Christian Wojek, Stefan Walk, Stefan Roth, Bernt S...
ICPR
2004
IEEE
16 years 7 months ago
A New Color Image Segmentation Algorithm based on Watershed Transformation
A new color segmentation method is presented in this paper. The method is specified for color images that have both large and small objects, and objects with both step and ramp ed...
Marat Kazanov