Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
This paper describes a simple scheduling procedure for use in multicast data distribution within a logistical networking infrastructure. The goal of our scheduler is to generate a...
Jason Zurawski, D. Martin Swany, Micah Beck, Ying ...
Formation of suitable overlay-network topologies that are able to reflect the structure of the underlying network-infrastructure, has rarely been addressed by peer-to-peer applic...
We present SETS, an architecture for efficient search in peer-to-peer networks, building upon ideas drawn from machine learning and social network theory. The key idea is to arran...
Many strategic actions carry a ‘contagious’ component beyond the immediate locale of the effort itself. Viral marketing and peacekeeping operations have both been observed to ...