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TOG
2002
156views more  TOG 2002»
15 years 6 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
NETWORKING
2010
15 years 8 months ago
Synapse: A Scalable Protocol for Interconnecting Heterogeneous Overlay Networks
This paper presents Synapse, a scalable protocol for information retrieval over the inter-connection of heterogeneous overlay networks. Applications on top of Synapse see those int...
Luigi Liquori, Cédric Tedeschi, Laurent Van...
CLUSTER
2005
IEEE
16 years 13 days ago
Restricted Slow-Start for TCP
In network protocol research a common goal is optimal bandwidth utilization, while still being network friendly. The drawback of TCP in networks with large bandwidth-delay product...
William E. Allcock, S. Hegde, Rajkumar Kettimuthu
CN
2006
95views more  CN 2006»
15 years 6 months ago
Generalized Nash Bargaining Solution for bandwidth allocation
For over a decade, the Nash Bargaining Solution (NBS) concept from cooperative game theory has been used in networks to share resources fairly. Due to its many appealing propertie...
Corinne Touati, Eitan Altman, Jérôme ...
CLUSTER
2008
IEEE
16 years 1 months ago
A multicore-enabled multirail communication engine
—The current trend in clusters architecture leads toward a massive use of multicore chips. This hardware evolution raises bottleneck issues at the network interface level. The us...
Elisabeth Brunet, François Trahay, Alexandr...