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IPPS
1999
IEEE
15 years 11 months ago
Low-Latency Message Passing on Workstation Clusters using SCRAMNet
Clusters of workstations have emerged as a popular platform for parallel and distributed computing. Commodity high speed networks which are used to connect workstation clusters pr...
Vijay Moorthy, Matthew G. Jacunski, Manoj Pillai, ...
COOPIS
2004
IEEE
15 years 10 months ago
Evaluation of a Group Communication Middleware for Clustered J2EE Application Servers
Abstract. Clusters have become the de facto platform to scale J2EE application servers. Each tier of the server uses group communication to maintain consistency between replicated ...
Takoua Abdellatif, Emmanuel Cecchet, Renaud Lachai...
NETGAMES
2006
ACM
16 years 27 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
329
Voted
SACMAT
2011
ACM
14 years 9 months ago
Modeling data flow in socio-information networks: a risk estimation approach
Information leakage via the networks formed by subjects (e.g., Facebook, Twitter) and objects (e.g., blogosphere) − some of whom may be controlled by malicious insiders − ofte...
Ting Wang, Mudhakar Srivatsa, Dakshi Agrawal, Ling...
CMOT
2004
83views more  CMOT 2004»
15 years 6 months ago
Networks, Fields and Organizations: Micro-Dynamics, Scale and Cohesive Embeddings
Social action is situated in fields that are simultaneously composed of interpersonal ties and relations among organizations, which are both usefully characterized as social netwo...
Douglas R. White, Jason Owen-Smith, James Moody, W...