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ICC
2007
IEEE
340views Communications» more  ICC 2007»
16 years 13 days ago
A Decentralized Positioning Method for Wireless Sensor Networks Based on Weighted Interpolation
— A decentralized sensor positioning algorithm is proposed using an adaptive weighted-interpolation method. The proposed method utilizes in-network processing among sensors to co...
Chin-Liang Wang, Yao-Win Hong, Yu-Sheng Dai
ICC
2009
IEEE
129views Communications» more  ICC 2009»
16 years 25 days ago
Random Access Protocols for WLANs Based on Mechanism Design
— In wireless local area networks (WLANs), quality of service (QoS) can be provided by mapping applications with different requirements (e.g., delay and throughput) into one of t...
Man Hon Cheung, Amir Hamed Mohsenian Rad, Vincent ...
GLOBECOM
2006
IEEE
16 years 5 days ago
Modelling the Impact of User Mobility on the Throughput in Networks of Wireless 802.11 LANs
— The wireless LAN technology 802.11, also called Wi-Fi, offers high speed wireless Internet access for local area environments. WLANs provide much higher data rates than the mob...
Sandjai Bhulai, Robert D. van der Mei, Taoying Yua...
PADS
2003
ACM
15 years 11 months ago
HLA-based Adaptive Distributed Simulation of Wireless Mobile Systems
Wireless networks’ models differ from wired ones at least in the innovative dynamic effects of host-mobility and open-broadcast nature of the wireless medium. Topology changes d...
Luciano Bononi, Gabriele D'Angelo, Lorenzo Donatie...
NETGAMES
2004
ACM
15 years 11 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...