Abstract. In this paper, we discuss approximation spaces in a granular computing framework. Such approximation spaces generalise the approaches to concept approximation existing in...
This paper describes in details the implementation of the ActiveCube system. ActiveCube allows users to construct and interact with 3D environments by using physical cubes as bi-di...
This paper presents a method for animating and rendering an interactive natural scenery in real-time. It improves the prairie model of [11] by enabling the on-the-fly generation ...
Sylvain Guerraz, Frank Perbet, David Raulo, Fran&c...
In this paper is described a software technique allowing to detect soft errors occurring in processor-based digital architectures. The detection mechanism is based on a set of rul...
— We consider the problem of scheduling packets over a number of channels with time varying connectivity. Policies proposed for this problem either stabilize the system when the ...