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VISUALIZATION
1999
IEEE
15 years 11 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
EUPROJECTS
2006
Springer
15 years 10 months ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann
209
Voted
GECCO
2006
Springer
213views Optimization» more  GECCO 2006»
15 years 10 months ago
Evolutionary unit testing of object-oriented software using strongly-typed genetic programming
Evolutionary algorithms have successfully been applied to software testing. Not only approaches that search for numeric test data for procedural test objects have been investigate...
Stefan Wappler, Joachim Wegener
CSREAPSC
2006
15 years 8 months ago
M2MI Service Discovery Middleware Framework
The Many-to-Many-Invocation (M2MI) Service Discovery Middleware Framework provides an API for publishing, providing, and using services in a serverless ad hoc network of devices im...
Hans-Peter Bischof, Joel Donado
GRAPHICSINTERFACE
2000
15 years 8 months ago
Skinning Characters using Surface Oriented Free-Form Deformations
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
Karan Singh, Evangelos Kokkevis