We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
The problem of simultaneous feature extraction and selection, for classifier design, is considered. A new framework is proposed, based on boosting algorithms that can either 1) s...
—This paper presents an interactive system for creating painterly animation from video sequences. Previous approaches to painterly animation typically emphasize either purely aut...
In this paper we introduce Chisel, a new hardware construction language that supports advanced hardware design using highly parameterized generators and layered domain-specific h...
Jonathan Bachrach, Huy Vo, Brian Richards, Yunsup ...
The price of anarchy (POA) is a worst-case measure of the inefficiency of selfish behavior, defined as the ratio of the objective function value of a worst Nash equilibrium of a g...