Interferences in an ad-hoc network can be defined as a set of constraints that specify which groups of nodes cannot transmit simultaneously, and they have significant implications...
Abstract. Virtual environments (VEs) can be used to study issues related to human navigation, such as spatial knowledge acquisition. In our prior work, we introduced a new locomoti...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
Inking and gesturing are two central tasks in pen-based user interfaces. Switching between modes for entry of uninterpreted ink and entry of gestures is required by many pen-based...
Yang Li, Ken Hinckley, Zhiwei Guan, James A. Landa...
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
We performed experiments to investigate how humans acquire an internal representation of virtual objects through the execution of reaching movements across the object surface. Sub...
Vikram S. Chib, James L. Patton, Kevin M. Lynch, F...