Co-learning is a model involving agents from a large population, who interact by playing a fixed game and update their behaviour based on previous experience and the outcome of th...
Martin E. Dyer, Leslie Ann Goldberg, Catherine S. ...
Current interface design practices are based on user models and descriptions derived almost exclusively from studies of able-bodied users (Keates et al., 1999). However, such users...
Simeon Keates, Patrick Langdon, P. John Clarkson, ...
In this paper, a method to design regular (2, dc)-LDPC codes over GF(q) with both good waterfall and error floor properties is presented, based on the algebraic properties of thei...
Charly Poulliat, Marc P. C. Fossorier, David Decle...
Abstract. Given an undirected graph G and an integer k ≥ 0, the NPhard 2-Layer Planarization problem asks whether G can be transformed into a forest of caterpillar trees by remov...
A service robot should be able to automatically plan manipulation actions to help people in domestic environments. Following the classic senseplan-act cycle, in this paper we prese...
Steffen W. Ruehl, Zhixing Xue, Thilo Kerscher, R&u...