In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
For the last two decades the notion and implementations of proxy signatures have been used to allow transfer of digital signing power within some context (in order to enable flexi...
While techniques exist for simulating swarming behaviors, these methods usually provide only simplistic navigation and planning capabilities. In this review, we explore the benefi...
— We study problems related to supporting multicast connections with Quality of Service (QoS) requirements. We investigate the problem of optimal resource allocation in the conte...