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» Clarifying Goal Models
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TPCG
2003
IEEE
16 years 21 hour ago
Intuitive Crowd Behaviour in Dense Urban Environments using Local Laws
In games, entertainment, medical and architectural applications, the creation of populated virtual city environments has recently become widespread. In this paper we want to provi...
Céline Loscos, David Marchal, Alexandre Mey...
176
Voted
CDC
2009
IEEE
162views Control Systems» more  CDC 2009»
15 years 11 months ago
Distributed optimal planning: an approach by weighted automata calculus
— We consider a distributed system modeled as a possibly large network of automata. Planning in this system consists in selecting and organizing actions in order to reach a goal ...
Eric Fabre, Loig Jezequel
PG
2000
IEEE
15 years 11 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
209
Voted
ECOOPW
1999
Springer
15 years 11 months ago
An Aspect-Oriented Design Framework for Concurrent Systems
Abstract. In Aspect-Oriented Programming we decompose a problem into a number of functional components as well as a number of aspects and then we compose these components and aspec...
Constantinos Constantinides, Atef Bader, Tzilla El...
199
Voted
ECOOPW
1998
Springer
15 years 11 months ago
Workshop Report - ECOOP'98 Workshop 7: Tools and Environments for Business Rules
This workshop focussed on the requirements for tools and environments that support business rules in an object-oriented setting and attempted to provide an overview of possible tec...
Kim Mens, Roel Wuyts, Dirk Bontridder, Alain Grijs...