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MMM
2010
Springer
205views Multimedia» more  MMM 2010»
16 years 3 months ago
Characterizing Virtual Populations in Massively Multiplayer Online Role-Playing Games
Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
Daniel Pittman, Chris GauthierDickey
PADL
2010
Springer
16 years 3 months ago
Prospective Storytelling Agents
Abstract. Prospective Logic Programming is a declarative framework supporting the specification of autonomous agents capable of anticipating and reasoning about hypothetical futur...
Gonçalo Lopes, Luís Moniz Pereira
IAT
2009
IEEE
16 years 1 months ago
Optimization-Based Collision Avoidance for Cooperating Airplanes
Application of autonomous intelligent systems into airspace domain is very important nowadays. The paper presents decentralized collision avoidance algorithm utilizing a solution ...
David Sislák, Premysl Volf, Michal Pechouce...
SEUS
2009
IEEE
16 years 1 months ago
Towards Time-Predictable Data Caches for Chip-Multiprocessors
Future embedded systems are expected to use chip-multiprocessors to provide the execution power for increasingly demanding applications. Multiprocessors increase the pressure on th...
Martin Schoeberl, Wolfgang Puffitsch, Benedikt Hub...
IPPS
2009
IEEE
16 years 1 months ago
Early experiences on accelerating Dijkstra's algorithm using transactional memory
In this paper we use Dijkstra’s algorithm as a challenging, hard to parallelize paradigm to test the efficacy of several parallelization techniques in a multicore architecture....
Nikos Anastopoulos, Konstantinos Nikas, Georgios I...