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FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
15 years 12 months ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
166
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CONTEXT
2001
Springer
15 years 11 months ago
A Connectionist-Symbolic Approach to Modeling Agent Behavior: Neural Networks Grouped by Contexts
A recent report by the National Research Council (NRC) declares neural networks “hold the most promise for providing powerful learning models”. While some researchers have expe...
Amy E. Henninger, Avelino J. Gonzalez, Michael Geo...
SIGGRAPH
2000
ACM
15 years 11 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...
DAC
2003
ACM
16 years 7 months ago
Microarchitecture evaluation with physical planning
Conventionally, microarchitecture designs are mainly guided by the maximum throughput (measured as IPC) and fail to evaluate the impact of architectural decisions on the physical ...
Jason Cong, Ashok Jagannathan, Glenn Reinman, Mich...
ESTIMEDIA
2007
Springer
16 years 24 days ago
Leveraging Predicated Execution for Multimedia Processing
—Modern compression standards such as H.264, DivX, or VC-1 provide astonishing quality at the costs of steadily increasing processing requirements. Therefore, efficient solution...
Dietmar Ebner, Florian Brandner, Andreas Krall