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MICRO
2005
IEEE
139views Hardware» more  MICRO 2005»
16 years 4 days ago
Shader Performance Analysis on a Modern GPU Architecture
This paper presents an analysis of the performance of the shader processing units in a modern Graphics Processor Unit (GPU) architecture using real graphic applications. The archi...
Victor Moya Del Barrio, Carlos González, Jo...
DAC
2003
ACM
15 years 11 months ago
4G terminals: how are we going to design them?
Fourth-generation wireless communication systems (4G) will have totally different requirements than what front-end designers have been coping with up to now. Designs must be targe...
Jan Craninckx, Stéphane Donnay
ICMCS
2006
IEEE
194views Multimedia» more  ICMCS 2006»
16 years 18 days ago
An Architecture Design of Threshold-Based Best-Basis Algorithm
The best-basis algorithm has gained much importance on textured-based image compression and denoising of signals. In this paper, an architecture for the wavelet-packet based best-...
S. Mayilavelane Aroutchelvame, Kaamran Raahemifar
ICC
2007
IEEE
113views Communications» more  ICC 2007»
16 years 27 days ago
Performance Evaluation of a Metro WDM Multi-channel Ring Network with Variable-length Packets
— In this paper, we discuss and evaluate our two metro wavelength division multiplexing (WDM) ring network architectures for variable-length packet traffic. The paper begins with...
Bernardi Pranggono, Rashid Mehmood, Jaafar M. H. E...
SBACPAD
2003
IEEE
137views Hardware» more  SBACPAD 2003»
15 years 11 months ago
Exploring Memory Hierarchy with ArchC
This paper presents the cache configuration exploration of a programmable system, in order to find the best matching between the architecture and a given application. Here, prog...
Pablo Viana, Edna Barros, Sandro Rigo, Rodolfo Aze...