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CHI
2010
ACM
16 years 2 days ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök
SIGCSE
2010
ACM
231views Education» more  SIGCSE 2010»
16 years 2 days ago
Implementing studio-based learning in CS2
This paper presents an experience in designing, implementing, and evaluating a studio-based learning model for CS2. Adapted from architecture and art education, as well as from co...
T. Dean Hendrix, Lakshman Myneni, N. Hari Narayana...
ACSD
2003
IEEE
151views Hardware» more  ACSD 2003»
16 years 2 days ago
Communicating Transaction Processes
Message Sequence Charts (MSC) have been traditionally used to depict execution scenarios in the early stages of design cycle. MSCs portray inter-process ( inter-object) interactio...
Abhik Roychoudhury, P. S. Thiagarajan
200
Voted
CODES
2003
IEEE
16 years 2 days ago
RTOS scheduling in transaction level models
the level of abstraction in system design promises to enable faster exploration of the design space at early stages. While scheduling decision for embedded software has great impa...
Haobo Yu, Andreas Gerstlauer, Daniel Gajski
DATE
2003
IEEE
93views Hardware» more  DATE 2003»
16 years 1 days ago
Comparison of Test Pattern Decompression Techniques
Test pattern decompression techniques are bounded with the algorithm of test pattern ordering and test data flow controlling. Some of the methods could have more sophisticated sor...
Ondrej Novák