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NETGAMES
2005
ACM
16 years 13 days ago
A challenge for reusing multiplayer online games without modifying binaries
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Yugo Kaneda, Hitomi Takahashi, Masato Saito, Hirot...
179
Voted
SAC
2005
ACM
16 years 13 days ago
A two-dimensional separation of concerns for compiler construction
During language evolution, compiler construction is usually d along two dimensions: defining new abstract syntax tree (AST) classes, or adding new operations. In order to facilita...
Xiaoqing Wu, Suman Roychoudhury, Barrett R. Bryant...
149
Voted
SIGCOMM
2005
ACM
16 years 13 days ago
Policing congestion response in an internetwork using re-feedback
This paper introduces a novel feedback arrangement, termed re-feedback. It ensures metrics in data headers such as time to live and congestion notification will arrive at each re...
Bob Briscoe, Arnaud Jacquet, Carla Di Cairano-Gilf...
SIGCSE
2005
ACM
142views Education» more  SIGCSE 2005»
16 years 13 days ago
Closed laboratories with embedded instructional research design for CS1
Closed laboratories are becoming an increasingly popular approach to teaching introductory computer science courses. However, as observed in [1], “Considering the prevalence of ...
Leen-Kiat Soh, Ashok Samal, Suzette Person, Gwen N...
176
Voted
SIGCSE
2005
ACM
133views Education» more  SIGCSE 2005»
16 years 13 days ago
Designing, implementing, and analyzing a placement test for introductory CS courses
An introductory CS1 course presents problems for educators and students due to students’ diverse background in programming knowledge and exposure. Students who enroll in CS1 als...
Leen-Kiat Soh, Ashok Samal, Suzette Person, Gwen N...