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» Changing the subject: on the subject of subjectivity
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HICSS
2003
IEEE
116views Biometrics» more  HICSS 2003»
15 years 12 months ago
How Performance and Self-Efficacy Influence the Ease of Use of Object-Orientation: The Moderating Effect of Prior Training
In this study, we empirically explore how task performance and domain-specific self-efficacy influence the perceived ease of use (PEU) of object-oriented techniques. We hypothesiz...
Liping Liu, Elizabeth E. Grandon
ISESE
2003
IEEE
15 years 12 months ago
Observational Studies to Accelerate Process Experience in Classroom Studies: An Evaluation
Software Engineering studies run in classroom environments can and have made important contributions to empirical software engineering. Because the goal of such studies is to impr...
Jeffrey Carver, Forrest Shull, Victor R. Basili
VR
2003
IEEE
105views Virtual Reality» more  VR 2003»
15 years 12 months ago
Empirical Studies for Effective Near-Field Haptics in Virtual Environments
This paper presents results from two experiments into the use of vibrotactile cues for near-field haptics in virtual environments. In one experiment, subjects were tested on their...
Robert W. Lindeman, Yasuyuki Yanagida
SIGDOC
2003
ACM
15 years 12 months ago
Using AI techniques to aid hypermedia design
Artificial intelligence techniques have found a number of applications in hypermedia, mostly in two specific areas, user interface, particularly adaptive ones and information sear...
Elena I. Gaura, Robert M. Newman
137
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SIGECOM
2010
ACM
149views ECommerce» more  SIGECOM 2010»
15 years 11 months ago
A behavioral study of bargaining in social networks
We report on a series of highly controlled human subject experiments in networked bargaining. The basic interaction between two players is the decision of how to share a mutual pa...
Tanmoy Chakraborty, J. Stephen Judd, Michael Kearn...