In this study, we empirically explore how task performance and domain-specific self-efficacy influence the perceived ease of use (PEU) of object-oriented techniques. We hypothesiz...
Software Engineering studies run in classroom environments can and have made important contributions to empirical software engineering. Because the goal of such studies is to impr...
This paper presents results from two experiments into the use of vibrotactile cues for near-field haptics in virtual environments. In one experiment, subjects were tested on their...
Artificial intelligence techniques have found a number of applications in hypermedia, mostly in two specific areas, user interface, particularly adaptive ones and information sear...
We report on a series of highly controlled human subject experiments in networked bargaining. The basic interaction between two players is the decision of how to share a mutual pa...
Tanmoy Chakraborty, J. Stephen Judd, Michael Kearn...