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AUIC
2006
IEEE
16 years 28 days ago
Persuasive interaction for collectivist cultures
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...
DATE
2006
IEEE
108views Hardware» more  DATE 2006»
16 years 27 days ago
Software-friendly HW/SW co-simulation: an industrial case study
This paper proposes a novel HW/SW co-simulation approach that minimizes the impact on software designers. We propose a SystemC-based system that enables the software team to test ...
Juanjo Noguera, Luis Baldez, Narcis Simon, Lluis A...
ICRA
2006
IEEE
183views Robotics» more  ICRA 2006»
16 years 27 days ago
Anytime Dynamic Path-planning with Flexible Probabilistic Roadmaps
Abstract— Probabilistic roadmaps (PRM) have been demonstrated to be very promising for planning paths for robots with high degrees of freedom in complex 3D workspaces. In this pa...
Khaled Belghith, Froduald Kabanza, Leo Hartman, Ro...
ICRA
2006
IEEE
113views Robotics» more  ICRA 2006»
16 years 27 days ago
Integration of Dependent Bayesian Filters for Robust Tracking
— Robotics applications based on computer vision algorithms are highly constrained to indoor environments where conditions may be controlled. The development of robust visual alg...
Francesc Moreno-Noguer, Alberto Sanfeliu, Dimitris...
IEEEARES
2006
IEEE
16 years 27 days ago
DeDiSys Lite: An Environment for Evaluating Replication Protocols in Partitionable Distributed Object Systems
Distributed object systems for partitionable systems present a challenge, in that there is a trade-off between availability and consistency. Changes in one partition are not visib...
Stefan Beyer, Alexander Sanchez, Francesc D. Mu&nt...