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AAAI
2006
15 years 7 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
IFIP3
2003
135views Education» more  IFIP3 2003»
15 years 7 months ago
Pedagogical Models in Network-Based Education
One special challenge facing teachers, planners and researchers is the development of pedagogical models, teaching methods and teaching practices that are applicable in network-bas...
Sanna Vahtivuori-Hänninen
CN
2008
192views more  CN 2008»
15 years 6 months ago
Research on multicast routing protocols for mobile ad-hoc networks
A mobile ad-hoc network (MANET) is composed of mobile nodes without any infrastructure. Mobile nodes self-organize to form a network over radio links. The goal of MANETs is to ext...
Junhai Luo, Xue Liu, Danxia Ye
OSDI
2008
ACM
16 years 6 months ago
Network Imprecision: A New Consistency Metric for Scalable Monitoring
This paper introduces a new consistency metric, Network Imprecision (NI), to address a central challenge in largescale monitoring systems: safeguarding correctness despite node an...
Navendu Jain, Prince Mahajan, Dmitry Kit, Praveen ...
SIGCOMM
2009
ACM
16 years 29 days ago
CrossTalk: scalably interconnecting instant messaging networks
We consider the problem of interconnecting a simple type of social network: Instant Messaging services. Today, users are members of various IM communities such as AOL, Yahoo, and ...
Marti A. Motoyama, George Varghese