Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
The application of software agent technology to the management of communications' infrastructures is a challenging domain as it requires management on different time scales a...
Alex L. Hayzelden, John Bigham, Stefan Poslad, Phi...
The definition of a commodity component is quite obvious when it comes to the PC as a basic compute engine and building block for clusters of PCs. Looking at the options for a mo...
Recent advances in space and computer technologies are revolutionizing the way remotely sensed data is collected, managed and interpreted. In particular, NASA is continuously gath...
Abstract—CAN is a well-known DHT technique for contentbased P2P networks, where each node is assigned a zone in a virtual coordinate space to store the index of the data hashed i...