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AAAI
2010
15 years 8 months ago
Active Inference for Collective Classification
Labeling nodes in a network is an important problem that has seen a growing interest. A number of methods that exploit both local and relational information have been developed fo...
Mustafa Bilgic, Lise Getoor
AAAI
2010
15 years 8 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
BCSHCI
2007
15 years 8 months ago
Interaction design in the wild
The StoryBank project in the UK is exploring the application of digital storytelling technology to information sharing in the developing world. A multidisciplinary team of interac...
Dorothy Rachovides, David Frohlich, Maxine Frank
BCSHCI
2008
15 years 8 months ago
Critical issues in interaction design
Computing technology is now so entwined with everyday life that enquiries into human computer interaction (HCI) are also studies of society and culture Cultural and Critical theor...
Mark Blythe, Jeffrey Bardzell, Shaowen Bardzell, A...
CIDR
2007
113views Algorithms» more  CIDR 2007»
15 years 8 months ago
Securing history: Privacy and accountability in database systems
Databases that preserve a historical record of activities and data offer the important benefit of system accountability: past events can be analyzed to detect breaches and maint...
Gerome Miklau, Brian Neil Levine, Patrick Stahlber...