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GCC
2004
Springer
16 years 28 days ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
SEM
2004
Springer
16 years 27 days ago
Supporting Generalized Context Interactions
Abstract. Context-awareness refers to a computing model where application behavior is driven by a continually-changing environment. Mobile computing poses unique challenges to cont...
Gregory Hackmann, Christine Julien, Jamie Payton, ...
TIDSE
2004
Springer
16 years 27 days ago
Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR
Any movie production needs a whole group of contributing authors and creative artists from various fields. The same should obviously be true for the making of a compelling VR scena...
Richard Wages, Benno Grützmacher, Stefan Conr...
ECCV
2010
Springer
16 years 27 days ago
Word Spotting in the Wild
We present a method for spotting words in the wild, i.e., in real images taken in unconstrained environments. Text found in the wild has a surprising range of difficulty. At one en...
CHI
2010
ACM
16 years 26 days ago
Hand in hand with the material: designing for suppleness
Designing for a supple interaction, involving users bodily and emotionally into a ‘dance’ with a system is a challenging task. Any break-ups in interaction become fatal to the...
Petra Sundström, Kristina Höök