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COMPLEXITY
2006
144views more  COMPLEXITY 2006»
15 years 6 months ago
BML revisited: Statistical physics, computer simulation, and probability
Statistical physics, computer simulation and discrete mathematics are intimately related through the study of shared lattice models. These models lie at the foundation of all thre...
Raissa M. D'Souza
EXPERT
2006
105views more  EXPERT 2006»
15 years 6 months ago
Generating Ambient Behaviors in Computer Role-Playing Games
Many computer games use custom scripts to control the ambient behaviors of non-player characters (NPCs). Therefore, a story writer must write fragments of computer code for the hun...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
IIE
2007
154views more  IIE 2007»
15 years 6 months ago
Computer Aided Modelling Exercises
This paper describes a didactical Computer Aided Software Engineering (CASE)-tool that was developed for use within the context of a course in object-oriented domain modelling. In...
Monique Snoeck, Raf Haesen, Herman Buelens, Manu D...
TIP
2008
175views more  TIP 2008»
15 years 6 months ago
Algorithmic and Architectural Optimizations for Computationally Efficient Particle Filtering
Abstract--In this paper, we analyze the computational challenges in implementing particle filtering, especially to video sequences. Particle filtering is a technique used for filte...
Aswin C. Sankaranarayanan, Ankur Srivastava, Rama ...
ACSAC
2010
IEEE
15 years 4 months ago
Always up-to-date: scalable offline patching of VM images in a compute cloud
Patching is a critical security service that keeps computer systems up to date and defends against security threats. Existing patching systems all require running systems. With th...
Wu Zhou, Peng Ning, Xiaolan Zhang, Glenn Ammons, R...