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» Challenges for Virtual Humans in Human Computing
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MIG
2009
Springer
16 years 22 days ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
HAPTICS
2007
IEEE
16 years 15 days ago
Tactile Perception of Rotational Sliding
We present a new tactile display for rendering rotational friction at the fingertips. To inform the design and control of this device, we have conducted an initial set of percept...
William R. Provancher, Brandt D. Erickson, Federic...
SIGCPR
2005
ACM
66views Hardware» more  SIGCPR 2005»
15 years 11 months ago
Who is "the IT workforce"?: challenges facing policy makers, educators, management, and research
Despite over six decades of research on the role and definition of the IT workforce, there remain numerous, and often contradictory, definitions related to the identity of this gr...
Michelle L. Kaarst-Brown, Indira R. Guzman
AFRIGRAPH
2006
ACM
16 years 5 days ago
A GPU based saliency map for high-fidelity selective rendering
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
Peter Longhurst, Kurt Debattista, Alan Chalmers
OZCHI
2005
ACM
15 years 11 months ago
Emerging research methods for understanding mobile technology use
Mobile devices, applications and services have become integrated into people’s daily lives on a personal and professional level. Although traditional research methods are being ...
Penny Hagen, Toni Robertson, Melanie Kan, Kirsten ...