Exploring large virtual environments using a small haptic device with limited-workspace capabilities is a challenging task because the user very quickly reaches the borders of the...
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
This paper introduces Virtual Information Towers (VITs) as a concept for presenting and accessing location-aware information with mobile clients. A VIT is a means of structuring l...
Alexander Leonhardi, Uwe Kubach, Kurt Rothermel, A...
A CAPTCHA which humans find to be highly legible and which is designed to resist automatic character–segmentation attacks is described. As first detailed in [BR05], these ‘Sc...