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» Challenges for Virtual Humans in Human Computing
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SEMCO
2008
IEEE
16 years 12 days ago
Mobile Mashups: Thoughts, Directions, and Challenges
The twin mainstream computing shifts of mobility and programable Web are fundamentally impacting how humans interact, socialize, and access information. Never before has computing...
E. Michael Maximilien
CVPR
2009
IEEE
17 years 1 months ago
Dense 3D Motion Capture for Human Faces
This paper proposes a novel approach to motion capture from multiple, synchronized video streams, specifically aimed at recording dense and accurate models of the structure and ...
Yasutaka Furukawa (University of Washington), Jean...
HRI
2006
ACM
15 years 12 months ago
Challenges to grounding in human-robot interaction
We report a study of a human-robot system composed of a science team (located in Pittsburgh), an engineering team (located in Chile), and a robot (located in Chile). We performed ...
Kristen Stubbs, Pamela J. Hinds, David Wettergreen
VSMM
2007
Springer
16 years 3 days ago
Evolutionary Virtual Agent at an Exhibition
This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavior...
Jean-Claude Heudin
CHI
2003
ACM
16 years 6 months ago
Gaze- vs. hand-based pointing in virtual environments
This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski