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» Challenges for Virtual Humans in Human Computing
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CVGIP
2006
106views more  CVGIP 2006»
15 years 6 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
TOG
2002
167views more  TOG 2002»
15 years 5 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
CI
2010
94views more  CI 2010»
15 years 2 months ago
Cognitive and Behavioral Model Ensembles for Autonomous Virtual Characters
Jeffrey S. Whiting, Jonathan Dinerstein, Parris K....
ICPR
2010
IEEE
15 years 3 months ago
Detection Based Low Frame Rate Human Tracking
Tracking by association of low frame rate detection responses is not trivial, as motion is less continuous and hence ambiguous. The problem becomes more challenging when occlusion ...
Lu Wang, Nelson H. C. Yung
ACHI
2009
IEEE
16 years 23 days ago
Predictability of a Human Partner in a Pursuit Tracking Task without Haptic Feedback
We are interested in whether humans create a model of their partner when they jointly manipulate an object in a virtual task without haptic feedback. In such a scenario the partne...
Raphaela Groten, Jens Hölldampf, Angelika Pee...