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» Challenges for Virtual Humans in Human Computing
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CHI
2004
ACM
16 years 6 months ago
Remarkable computing: the challenge of designing for the home
The vision of ubiquitous computing is floating into the domain of the household, despite arguments that lessons from design of workplace artefacts cannot be blindly transferred in...
Marianne Graves Petersen
CHI
2003
ACM
16 years 6 months ago
The effectiveness of multiscale collaboration in virtual environments
Adding multiscale capabilities to collaborative virtual environments can potentially help people work on very large electronic worlds. Our experiment shows that user performance o...
Xiaolong Zhang, George W. Furnas
ACSC
2006
IEEE
15 years 12 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
NOSSDAV
2010
Springer
15 years 10 months ago
Second life: a social network of humans and bots
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
Matteo Varvello, Geoffrey M. Voelker
ACSW
2007
15 years 7 months ago
A Grid Based e-Research Platform for Clinical Management in the Human Respiratory and Vascular System
A Grid based e-Research platform is being developed for providing a simulation-based virtual reality environment for clinical management and therapy treatment. The development of ...
Sherman Cheung, Xingchen Chu, Shengjin Xu, Rajkuma...