Following the death of a loved one, bereaved family members use technology in several ways to respond to their loss. However, very little is known about how technology intersects ...
Engaging occupants in conservation efforts is a key part of reducing our ecological footprint. To this end, we have developed the Aware Living Interface System (ALIS), an integrat...
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...