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» Challenges for Virtual Humans in Human Computing
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HAPTICS
2007
IEEE
16 years 18 days ago
Haptic Models of an Automotive Turn-Signal Switch: Identification and Playback Results
Creating accurate haptic models of physical devices is critical to improving the realism and immersiveness of virtual environments. This paper addresses the problem of modeling th...
Mark B. Colton, John M. Hollerbach
HAPTICS
2008
IEEE
16 years 22 days ago
Extending the Z-Width of a Haptic Device Using Acceleration Feedback
Abstract. This paper proposes a nonlinear controller to extend the Zwidth of a haptic device. A time-domain passivity analysis of the Z-width diagram leads to the new haptic contro...
Naser Yasrebi, Daniela Constantinescu
BCSHCI
2007
15 years 7 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
ACMACE
2005
ACM
15 years 12 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ACMDIS
2000
ACM
15 years 10 months ago
Browsers with Changing Parts: A Catalog Explorer for Philip Glass' Website
The development of navigational tools for a web site devoted to a catalog of musical compositions offers a variety of design challenges. A combination of techniques developed from...
Harry Hochheiser