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» Challenges for Virtual Humans in Human Computing
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MC
2007
149views Computer Science» more  MC 2007»
15 years 7 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
CCS
2008
ACM
15 years 8 months ago
Cognitive security for personal devices
Humans should be able to think of computers as extensions of their body, as craftsmen do with their tools. Current security models, however, are too unlike those used in human min...
Rachel Greenstadt, Jacob Beal
FDG
2009
ACM
16 years 24 days ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
DIGRA
2003
Springer
15 years 11 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
IDS
1994
128views Database» more  IDS 1994»
15 years 10 months ago
Virtual Environments for Data Sharing and Visualisation - Populated Information Terrains
The Concept of Populated Information Terrains (PITS) aims to extend database technology with key ideas from the new fields of Virtual Reality (VR) and Computer Supported Cooperativ...
Steve Benford, John A. Mariani