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» Challenges for Virtual Humans in Human Computing
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ACL
2012
13 years 8 months ago
Corpus-based Interpretation of Instructions in Virtual Environments
Previous approaches to instruction interpretation have required either extensive domain adaptation or manually annotated corpora. This paper presents a novel approach to instructi...
Luciana Benotti, Martin Villalba, Tessa A. Lau, Ju...
IJVR
2007
123views more  IJVR 2007»
15 years 6 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
BCSHCI
2008
15 years 7 months ago
Critical issues in interaction design
Computing technology is now so entwined with everyday life that enquiries into human computer interaction (HCI) are also studies of society and culture Cultural and Critical theor...
Mark Blythe, Jeffrey Bardzell, Shaowen Bardzell, A...
PG
2003
IEEE
15 years 11 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...
IVA
2009
Springer
16 years 23 days ago
Evaluating Emotive Character Animations Created with Procedural Animation
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Yueh-Hung Lin, Chia-Yang Liu, Hung-Wei Lee, Shwu-L...