This paper presents an interactive bowling system using vison-based tracking for AR. With the bowling system, a user can enjoy the bowling game by rolling a real ball down a bowli...
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Abstract-- This paper describes two distortion estimation techniques for object recognition that solve EZ-Gimpy and Gimpy-r, two of the visual CAPTCHAs ("Completely Automated ...
Gabriel Moy, Nathan Jones, Curt Harkless, Randall ...
Recent work in behavioral animation has taken impressive steps towards a virtual human. As for intelligent virtual agents, abbreviated "IVAs", the behaviors displayed in ...
Affective computing systems face challenges in relating objective measures with subjective human experiences. Many systems have either focused on objective measures as a substitut...