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» Challenges for Virtual Humans in Human Computing
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NETGAMES
2006
ACM
16 years 5 days ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...
CHI
2007
ACM
16 years 6 months ago
Move to improve: promoting physical navigation to increase user performance with large displays
In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, fl...
Robert Ball, Chris North, Doug A. Bowman
BCSHCI
1997
15 years 7 months ago
BUILD-IT: A Computer Vision-based Interaction Technique for a Planning Tool
In this article we wish to show a method to go beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, sh...
Matthias Rauterberg, Morten Fjeld, Helmut Krueger,...
AAI
2000
427views more  AAI 2000»
15 years 6 months ago
Applying Artificial Intelligence to Virtual Reality: Intelligent Virtual Environments
Reearch into virtual environments on the one hand and artificial intelligence and artificial life on the other has largely been carried out by two different groups of people with ...
Michael Luck, Ruth Aylett
PERCOM
2004
ACM
16 years 5 months ago
Anatomy of a Graduate Ubiquitous/Pervasive Computing Course
This paper presents the author's experience in designing and teaching a graduate level Ubiquitous Computing (Ubicomp) course at Arizona State University. It identifies some o...
S. K. S. Gupta