Abstract. Virtual agents are used to interact with humans in a myriad of applications. However, the agents often lack the believability necessary to maximize their effectiveness. T...
Given the fracturing of virtual and physical spaces, young people are less involved in their local surrounding spaces. Yet, investing the community space is related to sense of co...
The fundamental challenge for computational media is to contribute to the invention and design of cultures in which humans can express themselves and engage in personally meaningf...
We present a method for tracking the 3D position of a nger, using a single camera placed several meters away from the user. After skin detection, we use motion to identify the ges...
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...