Automated annotation of digital pictures has been a highly challenging problem for computer scientists since the invention of computers. The capability of annotating pictures by c...
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
In this paper the Northrhine-Westphalian metacomputing initiative is described. We start by discussing various general aspects of metacomputing and explain the reasons for founding...
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Bridging the gap between model-based design and platformbased implementation is one of the critical challenges for embedded software systems. In the context of embedded control sy...
Truong Nghiem, George J. Pappas, Rajeev Alur, Anto...