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» Challenges for Network Computer Games
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ACMACE
2009
ACM
16 years 13 days ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
EURONGI
2006
Springer
15 years 9 months ago
Framework for Resource Allocation in Heterogeneous Wireless Networks Using Game Theory
This is a framework for resource allocation in a heterogeneous system composed of various access networks, for instance Third Generation wireless networks (3G) and WLAN, in the pre...
Mariana Dirani, Tijani Chahed
IAT
2006
IEEE
15 years 12 months ago
Resolution-Based Policy Search for Imperfect Information Differential Games
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal...
Minh Nguyen-Duc, Brahim Chaib-draa
ICITA
2005
IEEE
15 years 11 months ago
Specknets: New Challenges for Wireless Communication Protocols
Speckled Computing [1] is an emerging technology in which data will be sensed and processed in small (around 5X5 sq. millimeter) semiconductor grains called Specks. A dense and no...
Kai Juan Wong, D. K. Arvind
CARDIS
2006
Springer
109views Hardware» more  CARDIS 2006»
15 years 9 months ago
A Smart Card-Based Mental Poker System
On-line casinos have experienced a great expansion since the generalized use of Internet started. There exist in the literature several proposals of systems allowing secure remote ...
Jordi Castellà-Roca, Josep Domingo-Ferrer, ...