Sciweavers

2648 search results - page 262 / 530
» Challenges for Network Computer Games
Sort
View
ICNP
2005
IEEE
16 years 3 days ago
On Understanding of Transient Interdomain Routing Failures
The convergence time of the interdomain routing protocol, BGP, can last as long as 30 minutes [14,15]. Yet, routing behavior during BGP route convergence is poorly understood. BGP...
Feng Wang, Lixin Gao, Jia Wang, Jian Qiu
MM
2004
ACM
125views Multimedia» more  MM 2004»
15 years 12 months ago
The association engine: a free associative digital improviser
In this article, we present the Association Engine, a multimedia installation that explores the space of language and exposes connections between words. It externalizes meaningful...
Sara Owsley, David A. Shamma, Kristian J. Hammond,...
MM
2000
ACM
99views Multimedia» more  MM 2000»
15 years 11 months ago
A generic late-join service for distributed interactive media
In this paper we present a generic late-join service for distributed interactive media, i.e., networked media which involve user interactions. Examples for distributed interactive...
Jürgen Vogel, Martin Mauve, Werner Geyer, Vol...
WS
2006
ACM
16 years 13 days ago
Modeling Ad-hoc rushing attack in a negligibility-based security framework
In this paper, we propose a formal notion of network security for ad hoc networks. We adopt a probabilistic security framework, that is, security is defined by a polynomially bou...
Jiejun Kong, Xiaoyan Hong, Mario Gerla
ICECCS
2008
IEEE
183views Hardware» more  ICECCS 2008»
16 years 29 days ago
Ambient Intelligence Applications: Introducing the Campus Framework
A challenge for pervasive computing is the seamless integration of computer support with users’ activities in a very dynamic setting, with deep human and resource mobility. Port...
Amal El Fallah-Seghrouchni, Karin Breitman, Nicola...